Obscure walkthrough by ADK : A Resident Evil like on PC ? I must try it, since Alone In The Dark 4 i haven't seen another one. This walkthrough is dedicated to the PC version but can be used for the console one. Visit my homepage : http:\\www.dimensions-sega.fr.st E mail : advanced_knight@yahoo.fr 1 Review 2 The About Section 3 Characters 4 Weapons 5 Items 6 Monsters and Boss 7 Walkthrough (level normal) 8 Secrets 9 Bugs of the PC version 10 Credits 1 Review : I was surprised to find this game on PC. The console version was announced but i didn't know this game will come at the same time on PC. What's really good whith that kind of game is that you know you will need 5 to 10 hours to complete it. I decided to buy this game because you can play simultaneously with a friend. It is a rare fact which i have seen only in one game : Nanatsu No Hikan (aka Seven Mansions) on Dreamcast. The fact here is that you won't have a special game for 2 players and if you can abandon the other player, it is not recommended if you wish to finish the game. You won't have also special actions to do when you play in cooperative mode. If i was disappointed to discover that i was quite happy to share the adventure with a friend. Even alone a partner comes with you cool huh ? The presentation is full of FMV overscan. Surpiringly the models in the video looks really good for a french game (and more generally for another game than a japanese one). The videos are numerous, not that long but pleasant. The graphics are cool. The college is huge and the rooms are full of surprise. The sprite runs correctly in 60 (and more on PC) fps. You can interact with the decor like pushing a chair, a bootle or pushing a door. The engine is excellent because you can walk on stairs andopen the door in real time, no stupid cutscene or useless loading. The graphics are better than in the sufferer for example but they are not at the top. The animation is excellent. The engine is new and run without any slowdown. The framerate is high as mention before and the camera angles are perfect. I simply regret that there are 2 bosses and that only the final boss is impressive. The sound is composed by a french school. I must admit they do a real good work. The symphonic style gives a particular atmosphere to this game. The french voices are excellent and perfectly chosen (i didn't try in english). Unfortunately the sound asks too more resources and sometimes it will simply disappear. You can associate it to a bug but it becomes annoying when you can't heard anything in a video... The controls are not optimized. Playing with a keyboard is not a problem, the problem is choose your item and select it while a monster runs after you. Also changing weapons and selecting it during a fight can cause a game over. Even with some experience the controls stay weird. Globally this game is good. Experiencing a survival horror with a friend is a real plus that make the game feel different. The global humour and also the story help the player to investigate more in this college to learn the truth. Unfortunately some bugs and strange controls will disappoint players. This game won't be seen as a revolution too. Despite the fact that Seven Mansions is older, it stays more original. The BGM is good but in fact in Illbleed you will hear a better BGM. As i say before the game is good but you will find many drawback or comparison. However on PC where the market is limited for this kind of game, you will really appreciate it as you can upgrade the resolution and the animation with a powerful PC. I still prefer Alone In The Dark 4, Seven Mansions or Illbleed, just to mention them. PRESENTATION : 17/20 GRAPHICS : 17/20 ANIMATION : 18/20 SOUND : 17/20 CONTROLS : 14/20 INTEREST : 16/20 FINAL NOTE : 88 % Obscure ADK. 2 The About Section : This section will be in each guide i will product from now. ABOUT MY ENGLISH : I know it's an awful one, but it's the only one i have. Correct me if you wish that's the best you can do. I am kind enough to warn you so don't expect i answer to hate mails or to a question like : "Is this your first language ?". Correct me if you wish that's the best you can do. ABOUT MY E MAIL ADRESS : Please write to me only for true questions. Most of the time, i know it by the poor questions i received, you write to me just because you have seen my name near the faq. You don't want to read my faq but you want a quick advice. Sorry to say this but i'm tired of these mails. ABOUT THIS FAQ : This faq is basically dedicated to my own site and to gamefaqs. If you wish to download it for your site, ask for the permission but it's not all misters and misses webmasters. Think to update my faq because when i correct my english or post an update with more informations, it's on gamefaqs but never on YOUR sites. THE RESULT IS EASY TO IMAGINE : I receive questions about things that are in an update and some people continue to ask me when i will complete the faq of Skies Of Arkadia... Conclusion : if you download my faqs, be sure to download the updates as you do for an emulator. It will work better for everyone. 3 Characters Josh : Josh is reporter. Always ready to write an article he is very curious and sometimes annoying. His special skill allow him to find any secret in the room. Josh is my favourite character. Stan : Look like Eminem huh ? Stan is bad boy but he is very strong. His special skill allow him to unlock a door without using a pick lock. Kenny : Kenny loves basket ball. He is the stronger of all the characters. His special skill allow him to run faster. Shanon : The best student of Leafmore High is also Kenny's twin sister. Her special skill allow her to say what to do in any situation. Ashley : She is Kenny's girlfriend and also a strong fighter. She runs very slowly but fight very well using her special skill. Walden : One of the teacher in Leafmore High, maybe he was too curious and he will pay for this. He will help the students before he betrays them. Miss Vickson : The nurse. She is Friedman's wife and know a part of the secret. Friedman : He knows everything but he is not that bad. 4 Weapons : Short range : Batte Metal Pipe Aluminium Batte Screw Batte Long range : Gun Automatic Magnum Laser Lasergun 5 Items : Energy drink : Heal the player Medikit : Completely heal the player Torch (3 levels of power) : To use for the boost mode. Sellotape : To combine items Bobbin : To unlock some doors or lockers. 6 Monsters and Boss : Small creatures Zombies Spiders Super Zombies Blob Leonard Friedman 7 Walkthrough (level normal) : Buidling H : Right after the cutscenes you control Kenny. Go to the locker room and use the cellular phone. You msut now chase the guy who stole your bag. Exit of here and use the door on your right. You’re in the garden, follow the guy to the cave. Enter the cave and take the torch, the gun and the sellotape. The tutorial teaches how to combine items. Now use the ladder to enter the cave. Inside follow the corridor. Here is the first trap, use the boost mode of your torch to dissipate the dark light. Enter the next room. You can only exit of here by using a door on the left of the room. Then you can only enter in a jail where a student, Dan, joins you. He then exit with you and take a gun. Exit and you will be ambush by a super zombie and some small creatures. Run to the exit as you cannot defeat the super zombie and push the box to free the door. Dan won’t follow you anymore. Run to the exit and you will see the guy closing the exit. Note : I don’t know what happens if Kenny dies here. Maybe you cannot control him anymore, maybe not. Building A : You control Josh now. Take the batte and the CD. Break the distributor and take the energy drink. Break the window and open the door. You obtain a pick lock. With it open the door of this room to exit to the corridor. Go to the hall and take the map of the building. Continue straight to reach the toilets for men. You find an energy drink. Visit the room on the opposite of the toilets for women to find a sellotape. Visit the toilets for women. If a partner is with you help him to reach the air shaft. (if not, go and take her with you). You arrive in the staff room. You find here an old key, an energy drink and some articles. Go upstairs. In this room you find a CD and the staff room key. With you can unlock a door to 1F and the 2 doors downstairs to the hall. You can exit to the exam library and notice that you will need a crank (later of course). Exit to the first floor. Break a window and push a cupboard to find a screwdriver on the ground. Now exit and go to 2F. Use the old key to enter here. Once inside, go upstairs and fight the small creatures. Walden will come and help you by breaking the windows. The light kills the monster. Walden suggests going to building B where Friedman is. Go to the hall and exit to the courtyard. After a video take the CD and go upstairs to the balcony to find another one. Then Go to Building B. Building B : Take the map near the entrance. Pass the first door you see. In it You find Stan. Control him to unlock a cupboard and then take three cups on the board. Exit. In the next room you find a torch and a gun. Combine them and exit. Break the distributors to obtain some energy drink. The next rooms are the toilets where you find a medikit. Don’t go to 2F now and advance. You are attacked by a super zombie, use the light to dissipate the dark light and then shoot him and the small creatures. You can enter the room by using the whole on the wall. Take the items here. Exit. In the last room you find monsters, a CD, a letter and an acid tank. Go to 2F and you see that the door is locked. Go to the acid tank room and use the drink to transport the acid to the locked door. You have 30 seconds to do it. Enter the second floor and go right to unlock a door to the balcony. Kill the zombie in this corridor and then go back to the door to the balcony. You can unlock a locker in this corridor. From this location, you have 4 rooms on your left to visit. Room 1 : You find Walden’s bag. You find a compass in it. Kill the zombies. Room 2 : Unlock the door with the help of Stan to go faster. You find ammos and energy drink. Room 3 : locked. Room 5 : Enter and read some coordinates on a map on the ground. 330° and 20°. Room 4 : Friedman’s office. Take the CD and listen to the message. In the next part of this office, take the second compass and look at the photo. Now approach of the painting and input the 2 compass on it. The left compass must point to 330° while the right one points to 20°. If they are correctly inserted, the painting opens. You find a tape, a key to the library and other stuff. You can now exit to the courtyard and the next goal is to go to building C (the library). Building C : Inside the building you watch a scene with a zombie. Don’t go to him. Take the map near the entrance. Advance and then 2 zombies will attack you. First room on the left (from the entrance) : a CD. Second room on the left : you find a projector and some items here. Break the window and enter the next room. You find a paper. Put the paper on the projector and you will get a code : 2432. Input this code on the safe here and you obtain a new key and a letter. There is another door to unlock (with Stan if possible) and inside there is a lot of dark aura. To dissipate it, you must break the window, else if you don’t wish to, come back in this room after the night falls. You must open a cupboard to find a torch level 2. Go to the library and opens it with your new key. Take the items here and talk to Friedman. He wants you to go to the Janitor and ask him to open the exit door for you. The night falls. JANITOR ROOM : Enter and take the items here. In the next part of the room you find a video recorder and another tape. You also find the key to building D. Building D : Enter this huge room and advance while you kill some spiders. You find a CD, a map near a door and ammos. You can pass a door to the kitchen where you will get a gun and an energy drink. Exit of the kitchen and use the stairs. Here you will have to play with the electric wire, but first you need to find 2 fuses. Kill the monsters and exit to the next room. You’ll have to kill 2 super zombies and then unlock a cupboard on the ground to find the fuses. Come back to the previous room and input them. Play with the wire in order to switch on the 3 lights. Then the light will illuminate the building. Go back to the room where you found the fuses and talk to the nurse. She will open the door. As she is shocked you won’t learn much about the whole story but you can find a crank and some goodies here. Go to the exam library to use the crank (in building A) and you will access to the last room of this building. You find in it a film, a CD and some ammo. When you go back to the staff room you meet again Walden and he gives you the key to building F. Building F : 1F : On your way to building F you pass the parking and you can unlock a truck. Kill the monsters here and enter the building. Look at the picture and take the sellotape. When you enter the conference room you find a wooden plank and a medikit. You can pass the door on the right. Read a letter and then pass the door. Use the lift to reach the upper floor. BOSS : BLOB Use the boost mode of the torch on the monster. Shoot his head and he will die. Use again the lift to go down. Go to the projection room. Watch the movie. Come back to the room with the lift. Insert the wooden plank and then go up. Use the lever here and then the ladder to go down again. You can go to level B1. B1 : You are blocked here. Take the items and exit. In the next corridor, kill 2 monsters. Exit. In this corridor there are 4 doors, 2 on the right and 2 on the left. Door 1 on the right : locked. Door 2 on the right : It leads to a corridor with a student and ammo. Door 1 on the left : It is an operation room. You find a a medikit and a letter. Door 2 on the left : It leads to a room full of boxes. Push a box to find a second shotgun. Push another box to open the path to a jail. Save. Take the lever. A super zombie comes. Run to the door and then kill him. Take the grenade in his jail and exit. When you exit, you fight 2 super zombies. Go to the operation room and use the lever to go to the underground. B2 : In this corridor, take the ammo and pass the door. After the scenes, you awake in a jail. You have found Kenny. Take the hook and then change your character (press F) because with the hook, he (or she) will open the jail. Take the huge pliers and open the chest with it. You take all weapons and items you have lost. Exit and go to the previous corridor. Kill a monster and you can jump on the box, use the hook to pull the ladder and exit to the courtyard. Take the CD, you notice a digicode and building E. Go back to the courtyard. Go to the nursery and you find that the nurse is dead. You can use the pliers to go to building G. Use the map to locate it. Building G : 1F : When you enter, kill a monster, then take the map. Door 1 on the right : 1 CD, ammo and a letter. Door 1 on the left : ammo. In the corridor unlock a locker and kill a zombie and take the ammo. Use the stairs and collect a first statue. Stay in the first floor for now and visit the 2 last rooms. In the toilets you find a medikit and an energy drink. In the room near the bed of the zombie you fin ammo, a grenade and 2 monsters. Go to the second floor. 2F : The first door you see requires Stan’s skill. Then enter and kill the 2 zombies and the 2 small creatures here. You obtain ammo and a medi kit. Exit. The other doors are locked so advance toward the north corridor. A scene shows some cracks on the floor. Beware of them because they are random. You might want to save here before taking any risk. Advance carefully and join the other side. Now enter. In this room there are 2 contaminated students. Kill them or not it doesn't matter. Go right first. Unlock a cupboard and then push another one on a wall. You discover a secret room. Take the letter and then the chest. Use the other character to go on the other side of the huge room, pass a door. You enter a small room. Take the CD and throw the chest in the shaft. Exit of the room and fight 2 super zombies. Go to the first floor and kill the zombie here. The chest fell in the first room on the left (from the entrance). In it you find a Blob. Take the ammo and kill him. Now take the items in the chest. You obtain a map of the underground, a video, and key for the small office in the library. Building C Part 2 : The next destination is obviously this office. Open to find a second statue and a film. Exit of the library and then you meet Walden. He steels the map of the underground and locked you in the library. The only way to exit of here is to visit the second floor. It's your lucky day as the door to the second floor magically opens. 2F : In the stairs, pass a door to find a third statue. Go to the second floor. There is a medikit in the stairs, near the door. The door in front of you is locked. The door on your right opens on a room with 2 monsters and ammo. Push the cupboard here and you find an entrance to the locked room. Kill the spiders here and take a key and some ammo. The door on your left has the magnum and a monster. In this corridor you can unlock a locker for a CD. The last door in this corridor opens on a room full of energy drink. Last exit of this building by using the key you found earlier. You might want to watch the film in the projection room in the building F. Go there and you discover a code which is the one to the garden : 0582. THE GARDEN : Go to the small hut. After the scene, take the ammo and kill the 3 monsters. Go to the next screen. Advance and kill the zombies. Pass the door. Kill a super zombie and go to the end of the path. Destroy the wall (using a batte or a shotgun). Advance to a fork. The right path leads to the fourth statue you need. Then take the left path to reach a known part of the garden. Take the lever on the ground and enter the cave for the last time. THE CAVE : Take the ammo, the CD and use the lever to go down. You find some ammo and monsters. Advance to the exit. You fight 2 super zombies. Pass the door to the jail. This time open the door on the left (on the right you can find what happened to Dan). You find a CD, a letter and some ammos. This room leads to Room 6 (on the left of the room) and Room 7 (near the letter). Room 7 : Go in it to find a picture. Push the cupboard and you discover the laser. If you use the ladder you find a shortcut to building F. Room 6 : Kill a monster and take the medikit and the energy drink. This room leads to Room 8 (the door) and 9 (using the ladder). Room 9 : Take the CD and the ammo. Pass the door. In this room, input the four statues. Kill the blob. You see another exit, use it. In this corridor you'll have to kill 4 super zombies, try to do it without using the laser. When they are dead, take the energy drink and go to the right to pass a door. Take the CD and open the only door that can be opened. You find in it the last lever and a medikit. Input this lever in the room of the statues to activate the last event. After the video go to Room 8 and watch another scene. Take the ammo, reload all your weapons and save the game before the final boss. I suggest you go alone as a second character is not suitable. Final Boss : First you must know this : When the boss hits the ground with his hand, run to avoid the 3 dark flames. If you are close of him he will try to hit you with one of his arms. Now advance and use the magnum to shoot the first arm, you need 4 (Ashley) or 5 bullets to shoot it down. When you see a light on the ground stay in it because the dark blow will kill you. Use this moment to reload. Go to the right and shoot the second arm. To reach the third, fourth and fifth arm you will have to walk in the dark light on the ground and then approach of the third arm. Shoot the 3 last arm one after the other to win. After the video, use the laser to shoot the head of the boss. Shoot, run, shoot, run until he dies. You have completed the game in normal and unlock the making of, the hard and special mode and a new costume for each character alive. The game is not over and you will have to finish it in hard mode to see the true end. 8 Secrets Complete the game in normal to unlock the hard mode, the special mode, the making of, the super batte, the lasergun and the new costume. Complete the game in hard to unlock ?? (will come later). 9 Bugs of the PC version : The real annoying bug come from the CD protection (Starforce). If you insert quickly the disk and launch the game, you bypass the protection. AS a result, the game will do an alt + tab every minute. So please when you insert the game, let your recorder read the disk information and when it will be ready launch the game. You have long waited to play this game so you can wait 5 more seconds no ? Another bug within the game is that the sound simply disappear during video and in the game. 10 Credits Thanks to Microid for this game. This walkthrough is copyrighted 2004. Ask for permission to post it on your site. ADK. GameSolves http://www.gamesolves.tk Forum http://pub24.ezboard.com/bgamesolves