The Abbey
Words in bold stand for items that can be picked up or are already in your inventory, while underlined words stand for items that can be looked at or combined with in the environment. ‘Exit’ implies that first you exit the building completely and then use the map to go to the next location.
You can access the inventory by dragging the mouse to the top of the screen. Right clicking skips the dialogues and the cutscenes. Pressing the M key brings up the map and double clicking on any area on the map takes you there directly. You can only use the map when you are outside a building. Finally, you can read Leonardo’s journal in the inventory.
The pages are divided into the game's parts.
Source walkthrough http://www.egcgames.com/
Part I
The Abbey
Right click on the rope to the left of the gate that is attached to the bell.
Abbot’s house
Walk through the courtyard and enter Segundo’s office to talk with him. Go to the reception room and look around. Leave the office and notice Segundo’s look.
Kitchen
Enter the kitchen and talk to the monk about the soup and Anselmo. You learn about a rumor. Take the rolling pin from the stove.
Library
Enter the library and walk towards the passage. Talk to the monk who is hiding behind the pillar. Go to the desks and the index room. Right click on the papers to take a few. Return to the library and climb up. Talk to Umberto about everything. Walk towards the stairs and go to the scriptorium. Talk to the monk; he needs a copyist. Leave the library.
Stables
Walk to the right and talk to Egidio. Take the rope hanging in between the donkey and the horse. Continue to the right and look at the censer. Right click on it and right click on the red stain. Exit the stables.
Hospital
Enter the hospital and talk with Eladio. Take the pan from the wall by the entrance. Exit.
Church
Enter the church and go to the altar. Pick up the candle from the right of the altar, under the painting. Go back to the entrance and go to the cloisters. Talk to Arcadio. Leave the church.
Library
Enter the library and talk to Godfried to ask him about the red ink and Anselmo. Climb up and go to the scriptorium. Talk to Marcello; he tells you what you need to do to turn Bruno into a copyist. Go to the office and talk to Umberto. Return to the main hall and talk to Godfried. Exit the library.
Hospital
Talk to Eladio about everything. Exit the hospital.
Church
Enter the cloisters and talk to Arcadio about the Hortus tuus. Return to the hospital.
Hospital
Talk to Eladio about the plants; he gives you the sealed seed crock. Leave the hospital. Go to the well to the left and use the well’s rope; Bruno falls into the well. Use the rope on the well to bring Bruno up.
Church
Go to the monks’ cells and enter Leonardo’s cell. Use the pan on the wet habit hanging on the right wall to get a water-filled pan. Return to the main hall and enter the belfry. Look at the bell, the rope and the feather. Exit the church.
Kitchen / Wine Cellar
Enter the wine cellar to find Egidio. Use the stopper on the barrel above his head to wake him up. Return to the church.
Church
Enter the belfry and pick up the feather; that will be your quill. Exit the church.
Kitchen
Enter the kitchen and talk to Martin about the soup. The correct answer is if it weren’t a sin, I’d bet my nose that it’s thyme and oregano (you unlock this dialogue option after talking with Eladio at the hospital). Use the water-filled pan on the stove’s fire. Look at the pan; the water is boiling. Use the sealed seed crock on the pan to open it.
Church
Go to the cloisters and give the opened seek crock to Arcadio; he gives you Hortus tuus. Exit the church.
Cemetery
Talk to Egidio about Anselmo’s cell until he takes you there.
Church
Enter Anselmo’s cell and take Anselmo’s book from the left table. Pick up Anselmo’s key from the floor, under the left table (it’s a small grey key). Leave the church.
Library
Give the Hortus tuus to Umberto; he will translate the first page from Greek into Latin in seven days. Exit.
Kitchen
Use the crock on the pot; Martin won’t let you. Talk to Bruno; he will distract Martin while you repeat the action. Now you have soup. Exit.
Library
Give the soup to Umberto. Give him the Hortus tuus again. Now you have the translation. Go to the scriptorium and talk to Marcello. Bruno will be accepted and you can enter the scriptorium. Talk to the monk in the middle, Thomas. Look at the right desk and look at the red stain on it. Use Anselmo’s key on the lock of that desk to get the parchment; Godfried shows up.
Part II
The parchment has been stolen and Godfried is gone. Go to the refectory.
Refectory
Enter the refectory and talk to Martin. Exit.
Cemetery
Enter the shed and go to the left corner. Look at the blood and right click on the board twice.
Hospital
After the conversation with Eladio, go the Eladio’s desk and take some thyme. Also, take the pipette from the apparatus. Exit.
Cemetery
Enter the shed and go to the corner. Look at the shovel to the right and pick it up. Exit.
Library
After the short talk with Thomas, look at the book ‘Herbula venenosa’. Right click on it to take the recipe. Climb up and talk to Umberto; he has the parchment. Exit.
Hospital
Talk to Eladio about belladonna; it’s Arcadio’s Clothilde. Exit.
Church
Enter and go to the cloisters. Go left and try to pick up the tools. Talk to Arcadio; now you have the sickle. Exit.
Smithy
Enter and look at the scissors. Take the bellows from the barrel by the entrance and look at the keg. Go right and right click on the left barrel to take a piece of coal. Talk to Nicholas about everything. He also sharpens the sickle. Exit.
Church
Go to the cloisters and use the sharpened sickle on the plant (Clothilde) to get a leaf. Exit.
The Abbot’s House
Enter the courtyard, Segundo’s office and reception room. Enter the office to talk to the Abbot about the crypt.
Church
The crypt is full of gold. Look at the bas relief to the left. Walk to the treasure and look at it. Talk to the Abbot about everything. You take the crypt key automatically. In the inventory, combine the candle with the crypt key to get an impression. Go left to exit.
The Abbot’s House
Enter the courtyard and talk to Egidio. Enter the office and go to the reception room. Look at the door to the Abbot’s office. Look at the window to the left and try to reach it. Talk to Bruno about it. Once inside the office, right click on the cabinet to open it. Right click on the chest inside the cabinet to take a pinch of snuff. Look at the table and right click on the drawer (right side of the table) to open it. Right click on the opened drawer to get the reception room key. Go right and use the reception room key on the door to unlock it. Exit.
Hospital
Use the leaf, the snuff and the thyme on the mortar that is on the front desk. Then right click on the mortar. Now you have all the ingredients into the crock you are carrying. Exit.
Go left, to the well, and use the crock on the well’s bucket, to get a filled crock.
Wine Cellar
Enter the wine cellar and go to the corner. Use the pipette on the alembic’s outlet neck. Use the piece of coal on the ashes and the filled crock on the intake neck. Return to the wine cellar and right click on the torch. Go to the alembic and right click on the coal. After returning the torch, use the bellows on the coal. Now you have a crock with mixture. Exit.
Kitchen
Talk to Martin. Use the crock with mixture on the pot. Do the same as last time and talk to Bruno. Now you have poisoned soup. Exit.
Library
Climb up and talk to Umberto about Godfried. Give him the poisoned soup. Right click on Umberto’s book in front of him. Go right and right click on the statue of Virgin Mary to take it. Right click on the statue in your inventory to recover the parchment. Exit.
Stables
Look at the saddlebags to the left of Bruno’s donkey and right click on it to take the compass. Exit.
Smithy
Give the compass to Nicholas. Give the impression to Nicholas. You automatically exit. Return to Nicholas who gives you the duplicate of crypt key.
Part III
Church
Go left twice and go to the crypt. Use the duplicate of crypt key on the door lock to enter the crypt. Right click on the bas relief. Use the parchment on the bas relief. Look at the figures on the bas relief. Right click on the parchment in your inventory and look at the motifs. The upper left motif depicts a three-headed creature, but the figure depicts a two-headed creature. Right click on the upper left figure to press the creatures heads. The middle motif depicts a creature with a closed mouth, but the figure has an open mouth. Right click on the mouth of the middle figure to press it. The bottom right motif of the parchment depicts sinners moving towards the flames. The bottom right figure on the bas relief depicts the sinners moving away from the flames. Right click on the figure of the sinners at the bottom right, to unlock the secret door.
Secret passage
Pick up the thighbone to the right of the pile of bones at the top left corner. Right click on the scratchings, above the right door. Talk to Bruno; he gives you more papers and an inkpot. Use the inkpot, on the scratchings. Use the papers on the scratchings with ink. Use the rolling pin on the paper with scratchings. Take the legible scratchings and right click on the scratching to read it in your inventory (Moses 10, first verse).
Take the upper exit and go to the statue at the top of the screen. Right click on the statue a few times until the clock to the left of the statue points to I (for the first verse). Go back and take the lower exit. Go to the statue and use the thighbone on the crack to the right side of the statue. Right click on the thighbone a few times, until the clock to the left points to X (Moses 10). If you have set both clocks correctly you will hear a mechanism. Go back and take the right exit. Right click on the stone on the wall. You have left the crypt but you cannot use the map at the moment. Go to the library by going left three times.
Library
Enter the library by right clicking on the main door. Go to the scriptorium upstairs and look at the motifs on the left column. Exit.
Take the upper right exit and go to the cemetery.
Cemetery
Go north east and continue right to Anselmo’s grave. Use the shovel on Anselmo’s grave; Bruno will dig. Talk to Bruno and right click on the open grave. Look at the tunic and right click on it to get Anselmo’s parchment. Exit and return to the library by going west of the cemetery.
Library
Right click on the main door and go to the scriptorium upstairs. Right click on the column to the left to take a closer look and use Anselmo’s parchment on it. Walk through the open gate. Go to the right exit once and then the bottom one. Continue right until you find the room with the books. Right click on the books to check them.
After the cutscene you find yourself in a room with a pentagram. Look at the candles, the pentagram and the books. Right click on the book gift; pages are missing. Once back at the scriptorium’s entrance, exit once and enter Marcello’s office. Right click on the sheet under the stairs to recover a tile which you must pick up. Exit and go to the library’s entrance; the door is locked. Go to the desks and the index. At the index, use the tile on the bas relief on the right wall.
You have to rearrange the bas relief as shown in the picture below:
Part IV
Now that you are no longer allowed to investigate, go to the kitchen.
Kitchen
Talk with Martin (not for long). Go to the refectory and talk to him again. Exit.
Cemetery
Talk to the three monks about everything. Exit.
Church
Go to the cloisters to wait for Arcadio. Since he doesn’t show up, return to the cemetery.
Cemetery
Talk to Arcadio again; now he wants you to meet him at his cell. Exit.
Church
Enter and go to the monks’ cells. Enter Leonardo’s cell. Talk to Bruno and reenter Leonardo’s cell for an important talk with Arcadio. Once you are done, talk to Bruno again. Exit.
The Abbot’s House
Enter Segundo’s office via the courtyard. Notice the letter on Segundo’s desk, on the right corner. Take the letter/envelope. Right click on the envelope in the inventory to read it. Exit.
Library
Go west and talk to Thomas. Exit.
Kitchen
Look at the heads of salad (this only works after you have talked with Arcadio and Thomas). If Bruno stands in frond of the heads of salad, talk to him and walk towards the oven so that he’ll follow you and clear the view. Right click on the heads of salad to pick up a little bag. Right click on the little bag in the inventory; now you have Martin’s deck of cards. Right click on the deck of cards. Go to the refectory to the left and use the deck of cards on Martin. After the cutscene, go to the hospital.
Hospital
Right click on the door; it’s locked.
Church
Go left to the altar and pick up one of the altar’s candles. Exit.
Kitchen
Use the candle on the pan to get a wick. Talk to Martin again and exit.
Smithy
Enter and pick up the hammer from the floor in front of you. Also, pick up the crowbar from the floor to the left of Bruno. Use this crowbar on the barrel’s keg, to the right of Bruno. Right click on the powder to collect some gunpowder. Go east and talk to Nicholas; he gives you back the compass. Exit.
Hospital
Notice the door lock on the hospital’s right door (upper middle of the door). Use the gunpowder on the door lock. Use the wick on the door lock with powder. You need alcohol. Go to the wine cellar.
Wine Cellar
Use the wick on the barrel’s stopper. Now you need a receptacle. Use the crock on the stopper to get a wine jug. In the inventory, combine the wick with the wine jug to get a moist wick. Exit.
Hospital
Use the moist wick on the door lock with powder. Nice, but we need yet another candle. Go to the church.
Church
Go to the altar and take the last candle. Exit.
Kitchen
Use the candle on the stove’s fire to get a burning candle. Exit.
Hospital
Use the burning candle on the door lock with fuse. Now you can enter. There’s actually nothing you can do here, so exit again.
Cemetery
Talk to Egidio. Give the letter to Egidio to convince him unlock Umberto’s cell.
Church
Right click on Umberto’s bed to move it. Look at the hole on the floor. In the inventory combine the hammer with the compass to get a broken compass. Right click on the broken compass to get a magnet. Combine the magnet with the crucifix to get a crucifix with magnet. Use the crucifix with magnet on the hole. You’ve picked up Umberto’s key. Exit the cell. Right click on the chamber to the north of Umberto’s cell to listen to the conversation. Exit.
Hospital
Enter the hospital and go to the rear area. Use Umberto’s key on the locked cabinet. Right click on the objects. You find the translation from hospital and a locked chest. Surprisingly enough, Bruno doesn’t want to follow you anymore. Exit.
Smithy
Enter and pick up the crumpled note under the scissors. Right click on it to read it. Exit.
Refectory
Enter the refectory to find Nicholas. Look at Nicholas. It seems that Leonardo is being blamed for everything.
At the stake
Use the crucifix on the ties.
Hospital
You are automatically taken there and have a long discussion with the murderer. Right click on the book on the table and throw it into the fire to the left.
The End
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