The Working Designs Intern
 

The story is that you are trying to become an intern for this game company Working Designs (which is, in fact, a real game company). Don't worry. I've already posted it over there and they didn't have any problems. The game is more of a tribute to them anyway. In the midst of trying to become an intern, you will have to stop a rival company from putting them out of business (the rival company is fake).
 

You can download the free game here

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So, you got stuck, huh? Understandable. Some of my puzzles were kind of out there. This FAQ will hopefully help you to find what you're missing. I've divided up the solutions into 3 parts: THE SITUATION, THE CLUE, and THE SOLUTION. Each giving away more and more of the answer.
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PART 1 - GETTING PAST GAW
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THE SITUATION- A good place to start the game is to talk to everybody. You need to familiarize yourself with the people in the game so in the future you have an idea of who to go to later on. In the end, you will find a use for everyone, so talk to those people!

Talking to Gaw, we find out that Gaw is bummed because he lost a 5 dollar bet to Mail. Since we don't have the 5 dollars to give to Gaw, he IS willing to let us go up the ladder if we can get rid of the annoying Del Interns out front. So, that is our first task. We have to remove the Del Interns from out front.
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THE CLUE- The Del Interns aren't leaving until they see Vic. Looking at the street, we get the clue that anything that crosses a street in an adventure game typically gets run over. We have to get The Del Interns to believe that Vic is in the street so they will attempt to cross it to see him about the intern job. What if we could construct our own Vic lookalike?

Items needed for this task: ENLARGED VIC PHOTO, DARTH ASSBEATER STANDUP, WHITE PEN, QUARTER, PIECE OF PAPER
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THE SOLUTION- First go to Food and Stuff in Redding Mini Mall. Take a free pen from the counter. The pen only writes on black surfaces. Go to Comics and talk to the store clerk. They only give away stand ups that have surface damage. Use the white pen on the standup. This will get you the standup. However, the photo we have to put on the standup is too small. We need to enlarge it. Check out the trash can outside the Electrocute store. In it you find a torn off piece of paper with the letters TIT on it. Go inside Electrocute and use the paper on the poster on the wall. It's a match! Talk to the scientist and ask for the X-TIT chip. He will go in the back to look for it. While he is distracted, take a quarter from the front change bin that he was guarding before. Use the quarter on the copier. Insert your Vic photo into the copier. Use the front panel and you get a list of printing choices. Select ENLARGE and you will get an enlarged version of the Vic photo. Combine the new larger photo with the standup to get you the right size Vic standup. Go back to outside WD headquarters and use the standup on the street. End of Del Interns!

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PART 2- PLAYING BILL'S GAME
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THE SITUATION- After going up the ladder we are introduced to a few new rooms. Explore them. In the recording studio, we meet Bill, the sound editor. We find out 2 important things from talking to him. One is that he needs some tin/lead solder wire and an XA battery to fix the broken fart sounds. The other is that he is willing to let us play Bill's Money in order to get Gaw his 5 dollars.

The rules for Bill's money are that you get a dollar for every person you get to say bill. Bill can be by itself or part of another word, such as BILLion. Remember this. The other rule is that you can only use one instance of bill on one person.
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THE CLUE- The game is pretty self-explanatory. Make SURE you have talked to Bill thoroughly. Joe won't get the microtransmitter or find out that he needs the solder and battery later on if he hasn't talked to Bill first about them. Once you've got the microtransmitter, the trick is to think back of where you might have seen instances of the word bill. Hopefully, you are thinking back to Food and Stuff at least. We will definitely need access to the magazines for this part, but the store owner says you can't have one unless you get him a drink. Think back to where you saw possible drinks. We could use that soda machine, but we'd need another quarter. Where else might you find a spare quarter for a soda machine?

Items needed for this task: SODA POP, NATURE MAGAZINE, COMPUTER MAGAZINE, DOLLAR, NEW QUARTER, CRAP INVOICE
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THE SOLUTION- Talk to Bill to get microtransmitter. Go to Programming. Check Don's back pocket. Take the free wash card and The Crap invoice. Go to The Crap. The girl won't help you until you find a way to get her to open up. Look at her pin. It's a Dragon Force pin. Talk to her again about the pin. Now that she's opened up, show her the invoice. That's a potential FIRST dollar (note that you can get your dollars in any order). Now that we've used Susan and bill as an invoice, we can't use either of those again, so we can assume we get our other dollars somewhere else. Head back to WD headquarters and up the ladder. Check the coin slot on the machine to get another quarter. Use the quarter on the machine to get a soda. It talks. Hmm... While you are here you can use your dollar on the soda machine. It will reject your dollar bill. That's TWO dollars. Now take the soda back to Food and Stuff and give it to the store clerk. You may now take one magazine, so start with the nature magazine. Take the magazine to the scientist and use it on him. That's THREE dollars. Go back to Food and Stuff and try and grab a billard ball. That's FOUR dollars. Take the computer magazine to replace the nature magazine. Go to Berntopia and use the magazine on the secretary. That's all FIVE dollars. Take the five dollars to Gaw. You get Vic's office key.

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PART 3- FIXING THE PHONE LINE
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THE SITUATION- After getting into Vic's office, we see he is way too distracted to give us our job. Apparently, Bernie is tapping into his phone line keeping Growlanser 2 from getting testing approval. Vic will consider giving us a job if we can shut down whatever is tapping into the phone lines.
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THE CLUE- The trick here is to finally get past that damn secretary. Make sure you have talked to her at least once. The only thing we haven't done is fixed Bill's sound system, so let's finally take of that. There are items in Vic's office that will lead you to finally taking care of this task. We will also finally put that Crap wash card to use.

Items needed for this task: CRAP WASH CARD, SCREWDRIVER, HAMMER, DIRTY SUIT, CLEAN SUIT, 50 DOLLARS, TINY STATUE, AX BATTERY, XA BATTERY
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THE SOLUTION- Try to take the repair man's tools. He'll get pissed and tell you to leave em alone. You need to distract him. Talk to him to get him to look at Vic. There will be a moment where he is waiting for Vic to try the phone. Take the hammer and screwdriver during this time. Go to Programming and use the screwdriver on the left door of the metal cabinet. Take the dirty suit. Take the dirty suit to The Crap and give it to Susan with the Free Crap Wash card. She will give you a clean suit. If you tried giving her the card earlier you learned that The Crap buys back clothes too. Give her the clean suit and she'll give you 50 dollars in trade. That should cover money problems for the rest of the game. Go to Comics and give the stunned clerk some money for a little tin/lead statue. Go to your inventory and use the screwdriver on the microtransmitter. You get an AX battery. This is the wrong type of battery. Take it to the scientist in Electrocute to trade for an XA battery. Take both back to Bill and give him the statue and battery. Make sure you found out about what he needed earlier or Joe won't want to give Bill anything. This should stop the fart noises. Bill gives you internet access as a reward. Go to programming and walk as far as you can into the cubicle. You will log on to the WD Message Board. Use your hand icon to click on the posts. Read some of the mysterious BERNIES_SECS posts and look at her profile. If you've talked to the secretary at least once you will recognize BERNIE_SECS as the mean secretary and email her a nasty note. Log off by either LOGOUT, the power button, or the start menu. Go to Berntopia and you will see that the secretary is now distracted flaming you for your email. Use the button by the elevator to access the basement. In the basement use the hammer to destroy the switch box. This takes care of the phone tapping, but things aren't quite finished yet. Bernie's been busy while you've been away. Head back to WD headquarters and you will discover a BX has come to terminate Vic! Go up the ladder and into Vic's office. Vic's in trouble! Go to the recording studio. Talk to the chair. Bill was just hiding. He tells you to activate Innova. Go to the Programming room and back into the empty cubicle you used to logon to the WD message board. You should activate the Innova. Now head back to Vic's office and watch the sequence.

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FINAL PART- SHUTTING DOWN BERNTOPIA
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THE SITUATION- After going back to see Vic, Vic is fed up with Bernie. He's decided he will definitely give you a job if you can destroy the stolen copied source code for Growlanser 2. This is the last task in the game.
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THE CLUE- We have to find a way into Bernie's office. Think about things you haven't been able to do yet, and go back and try and do them.

Items needed for this task: VIC'S WATCH, RAMEN, BUCKET, BUCKET WITH WATER AND RAMEN, RAMEN ROPE, GRAPPLE GUN, GRAPPLE GUN WITH ROPE
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THE SOLUTION- Talk to Vic. Go to The Crap and take the bucket next to the front counter. Go to Food and Stuff and buy some ramen. Go to Berntopia and fill the bucket with some water from the drinking fountain. Place the ramen in the bucket with the water. Use the bucket on the boiling well. You will get some ramen rope. Go to Electrocute and talk to the scientist. Since he admitted earlier to building a BX with your AX battery, you've got him cornered into selling you something. He agrees to sell you a grapple gun with the last of your money. Go to your inventory and combine the ramen rope with the grapple gun. Go outside of Berntopia and use your grapple gun with rope on the hoist at the top of Berntopia. You will now be outside the window of Bernie's office. You can't go back now, but you don't need to as long as you talked to Vic and got his watch. Use the watch on the mirror to create a ray of light to destroy the copied source code. Congratuations! Enjoy the short ending!

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Game-Solves

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