“Society
of the Serpent Moon”
Last half of Darkness
(#
4)
Len
Green
lengreen@hotmail.com
DEMO
WALKTHROUGH
FOREWORD
This walkthrough
describes ALL the actions which you must take in order to complete the
demo. However there are many other
aspects and actions in this demo which are not needed in order to complete
it. These have not been
included
Nevertheless. please don’t use this walkthrough
unless you absolutely have to.
NOTE
:- In the text, all objects which are acquired
and entered into the inventory are written in
bold-underlined-red.
All
objects which are taken & used from the inventory are written in
bold-underlined-blue.
**********************************************
***** The demo opens with some non-interactive ominous intro-scenes.
***** After that, the interactive-demo starts
off in a room with a chest of drawers on top of which are a menu, an ashtray and
a telephone… as well as other items.
***** Open the drawer to the chest of
drawers.
***** Take the remote.
***** Look at the round smoke detector over
the door.
***** Press the button if you like.
***** Click on it to turn it over.
***** You don’t need it but you
DO need its battery.
***** Take the battery.
***** In inventory, examine the remote, turn it over, and insert the
battery into its rear holder.
***** The door is closed. Open it and exit the room.
***** Walk through the landing and down the
stairs to the reception area
***** Look at the boxes behind the reception
desk.
***** Notice that in
***** Pick up the VHS tape.
***** Look at the dresser.
***** There is a screwdriver on the
dresser.
***** Pick up the screwdriver.
***** Return up the stairs to the room you
were in at the beginning of the demo.
***** There is a room which can be seen
through an open door.
***** There are things that you can do there
--- but none of them are actually needed for completing this demo!
***** However, amongst other items, there are
a couple of very ghoulish objects there which, although not essential to
complete the demo, nevertheless indicate horrors to come in the full game
itself.
[[[ “These bolt
cutters are covered in blood”.
“That’s Wendy’s ring… she would never take that(it) off”. ]]]
***** There is another room which is a bit
less obvious.
***** Just walk near to the bed… actually to
the bottom right hand corner of your monitor screen.
***** Enter the room.
***** Approach the TV.
***** Pick up the bucket on top of the TV.
***** Look at the paint above the TV. It is completely oxidized --- i.e. the paint is burnt… apparently
caused by the TV set running much too hot and hence not working!
***** Return to the room you were in at the
beginning of the demo.
*****
Again go through the door to the landing.
***** See an ice machine to the right of the
door.
***** Look at the ice
machine.
***** From inventory,
fit the bucket into the
ice-dispenser.
***** Look
closely and see a plate hanging loosely by one screw.
***** From inventory, use the screwdriver on the screw to loosen the
plate.
***** Look closely at the
electrical circuit which was concealed by the plate.
***** This is a puzzle which must be
solved.
N.B. There is more than one solution
***** If you have trouble solving this circuit
puzzle, see the solution at the end of this walkthrough.
***** You have solved this puzzle when all six
red lamps are lit up simultaneously.
When this is achieved a bell sounds and the green lamp which was inert at
the side lights up continuously.
*****
Exit the puzzle.
*****
The button on the dispenser lights up intermittently.
***** Press this green button.
***** Watch the ice filling the
bucket.
***** There is now
a bucket full of ice in inventory.
***** Return to the TV
set.
***** In inventory, press
the red power button on the remote, and the TV flickers on.
***** From inventory, insert the VHS tape into its slot at the bottom of the
TV.
***** Watch the horrifying
taped scene on the TV.
THAT IS
THE END OF
THE DEMO.
Hope you enjoyed it and will
play the full game when released.
The Circuit
Puzzle.
See the graphic below!
There are six lamps scattered around on the circuit board.
There is
also a supply which has to light all six simultaneously. This source is situated
in the very centre of the board.
Each (other) square on the board contains one component which can be
rotated by clicking on it. Each of
these components has either 2 or 3 connectors attached to it.
In order to light each lamp, you must rotate components until there is an
unbroken connection from the source to each particular lamp.
You have solved this puzzle when all six red lamps are lit up
simultaneously. When this is
achieved, a bell sounds and the green lamp
(which was inert) at the side of the board lights up continuously.
N.B. There is more than one solution … and this one is not
necessarily the best!
GameSolves
http://www.gamesolves.us.tt/